Anti Mage Guıde

Magina wasn’t nicknamed the Anti-Mage for no reason. His passive Mana Break attack allows him to deal extra damage and cripple a caster’s mana supply. With a great understanding of the spiritual realm, he becomes more resilient against magical attacks using his Spell Shield, along with the ability to Blink across short distances for superb maneuverability. Seeking out weary casters, he uses Mana Void to inflict immense damage for high amounts of missing mana. Although he will be at a natural disadvantage to casters early on, as his powers grow, there is none better suited for bringing the greatest of spell casters down to their knees.
Magina – The Anti-Mage Range: 100 | Move Speed: 320 Primary: AGI Str: 20 + 1.2 | Agi: 22 + 2.8 | Int: 15 + 1.8 Damage: 49 – 53 | HP: 530 | Mana: 195 HP Regen: 0.85 | Mana Regen: 0.61 Attack Speed: 0.84 | Armor: 3
Mana Break (R) Each attack dissipates mana based on spell level. Orb Effect. Level 1 – Burns 28 mana and deals 17 damage. Level 2 – Burns 40 mana and deals 24 damage. Level 3 – Burns 52 mana and deals 31 damage. Level 4 – Burns 64 mana and deals 38 damage. • Deals 0.6 damage per point of mana burnt. • Mana Burn is blocked by magic immunity. • This skill is an Orb Effect. • You can lifeleech the damage dealt by this skill with a Lifesteal aura. Mana Cost: N/A Cooldown: N/A
Blink (B) Short distance teleportation that allows one to move in and out of combat. Level 1 – 200 – 1000 Range Teleportation. Level 2 – 200 – 1075 Range Teleportation. Level 3 – 200 – 1150 Range Teleportation. Level 4 – 200 – 1150 Range Teleportation. • If you used Blink to teleport to a distance over the maximum range, you’ll be teleported 4/5 of the maximum range instead. • You can use Blink to dodge incoming projectiles. • Blink has a 0.33 seconds teleportation delay. Mana Cost: 60 Cooldown: 12/9/7/5
Spell Shield (D) Magina learns to protect himself with an anti-magic shield. Increases his resistance to magic damage. Level 1 – Reduces magic damage by 26%. Level 2 – Reduces magic damage by 34%. Level 3 – Reduces magic damage by 42%. Level 4 – Reduces magic damage by 50%. • Stacks with spell resistance items. Mana Cost: N/A Cooldown: N/A
Mana Void (V) Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage. Level 1 – .6 damage per mana point missing. Level 2 – .85 damage per mana point missing. Level 3 – 1.1 damage per mana point missing. Mana Cost: 125 / 200 / 275 Cooldown: 70 • Damage type: magical • Stuns target for 0.1/0.2/0.3 seconds. • Damage is calculated based on the primary target’s mana, but applied to all enemies within 325 AoE of the target. • Stun works on magic immune units.

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